Heroes For Hire · published · build 22964412
- Dragging to select on the Guild Hall bulk selection tool now works if the cursor isn't in the pop up.
- Bodyguards and Skeletal Warriors no longer need to take a break after raiding long raids. (This was never intended.)
- Start raid popups no longer save whether or not auto starting is enabled.
- Popups should no longer spawn under other popups.
- Reduced how much webs are dropped by spiderlings.
- The Hunter shop now sells scale dust, feather dust and antimatter after the final boss has been deleted.
- Tweaked the rarity of key halves again.
- The Wave skill now has the tournament damage nerf applied to it, which has been increased.
- Increased how many more inventory spaces you receive from the Mimic's Chest furniture item.
- Boss raids that now show up on your raid list naturally are now locked to the natural raid level, until the final boss has been defeated.
- Fixed a crash caused by the Incandescent Slime.
- Removed a leftover debug function accidentally left in.
- Fixed some more text positioning issues on the Clean text option.
- Some items that were possible to bring to raids are no longer possible to bring to raids.
- Dropping item bundles on the Start Raid popup now works much better.
- Fixed a crash related to having the dungeon list open when a raid finishes, also fixed an issue with the 3rd hero slot's hover.
- Fixed some odd cases where players would not be warned if a hero is off shift when starting to train or gather.