Quake Champions - October 3 Hotfix

Quake Champions · published

We've fixed some issues in today's hotfix, now live:

Fixes

  • Fixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents
  • Fixed Keel's grenade explosion from showing up at the map origin
  • Fixed Keel grenade explosions not being visible when directly hitting players or when taking a direct hit from Keel's grenade
  • Fixed Doom Slayer Berserk speed
  • Fixed Athena's pull speed. Holding backwards will no longer cause her pull speed to be slower than intended
  • Fixed double body collisions during Athena grapple body slams
  • Fixed Athena's missing grapple flyby sound
  • Fixed the ETF Rifle's fletchette nail visibility
  • Fixed a hit beep bug when the damage dealt was exactly 25, 50, or 75
  • Fixed errors from deprecated sound event sources
  • Fixed gore blood FX particle emission source
  • Fixed breakables FX generation
  • Fixed Q4 RL explosion sounds
  • Replaced pitching effects in projectile flyby sound events

Service Updates

  • Anti-cheat updates
  • Updated the AMD GPU Service Library
  • Updated the D3D Compiler Library