Battleborn Winter Update Patch Notes Part 2

Battleborn · published

The Winter Update releases Thursday, January 19 at 2pm PT/5pm ET for all regions.

Bug Fixes:
Characters:

  • Fixed an issue that caused bots to frequently become stuck on Shard clusters
  • Alani: Fixed an issue that prevents Eldrid-specific functionality from affecting Alani
  • Alani: Fixed a visual issue with the "Rainy Season" taunt on character select
  • Attikus: Hedronic Eruption no longer ends before the final shockwaves is fired
  • Boldur: Fixed an issue that prevented Level 1 Left Helix Augment Axe Ricochet from reducing the cooldown of Axe Toss
  • Boldur: Fixed a visual issue with the "Cut Down" taunt in the Command menu
  • Caldarius: Activating Gravitic Burst while respawning no longer prevents the player from activating skills
  • Deande: Blink Storm no longer allows Deande to clip through geometry
  • Deande: The Holotwin decoy no longer explodes for more than the described damage
  • El Dragón: Fixed a visual issue with the "Three-Count" taunt in-game
  • El Dragón: Added audio FX to Level 10 Right Helix Augment Dragonfire
  • Ernest: Fixed an issue that prevented Level 10 Right Helix Augment Watch Your Step from functioning
  • Ernest: Fixed an issue that allowed Level 6 Right Helix Augment Proximity Alarm to reveal allies
  • Ernest: The "Mine Grid Damage" post-match statistic now displays an accurate value
  • Galilea: The Level 3 Mutation Gnashing Bash no longer does less damage than described
  • Galilea: Fixed a visual issue when using certain taunts with the "Apocalypse", "Destruction", and "Annihilation" skins
  • Ghalt: Fixed an issue that prevents UPR-specific functionality from affecting Ghalt
  • ISIC: Fixed a visual issue with the "Heavy Machinery" taunt on character select
  • Kid Ultra: Gear that increases Healing Power now affects Support Drone healing
  • Kid Ultra: Fixed an issue that prevented assists from activating Aura of Justice
  • Kid Ultra: Fixed an issue that occasionally prevented Level 5 Right Helix Augment Swarming Nanites from healing allies
  • Kid Ultra: Level 4 Right Helix Augment Bank Shot no longer allows bouncing bolas to deal full damage with Level 6 Mutation Snare Spread active
  • Kid Ultra: The Level 10 Left Helix Augment Stick with Me augment no longer heals Sentries
  • Kid Ultra: Fixed an issue that prevented the Drone HUD counter from updating when a Support Drone is destroyed
  • Kleese: Fixed a visual issue with the "Retiree Rumba" taunt on character select
  • Kleese: Fixed a visual issue with the overshield given by Level 10 Left Helix Augment Sharing is Caring
  • Marquis: Fixed an issue that prevents LLC-specific functionality from affecting Marquis
  • Miko: Fixed an issue that prevents Eldrid-specific functionality from affecting Miko
  • Miko: The Cloud of Spores projectile no longer increases in size when the skill is activated
  • Miko: Fixed a visual issue with the "Super Mushroom" taunt on character select
  • Montana: Fixed an issue that allowed Level 2 Mutation Lumberjack Blast to deal excessive damage
  • Montana: Fixed an issue that prevented players from completing the "No Charge for the Evaluation" lore challenge after selecting the Level 2 Mutation Lumberjack Blast
  • Oscar Mike: Activating Stealth Generator before and again after the Void phase transition in Face-Off maps no longer temporarily breaks Oscar Mike's functionality
  • Pendles: Fixed a visual issue with the "Kama Toss" taunt on character select
  • Pendles: Fixed a visual issue with the "Freeze Frame" taunt in the Command menu
  • Phoebe: Using True Strike while being healed no longer severely impacts performance
  • Phoebe: Modified the description of Level 9 Mutation Close-Quarters Training to accurately reflect the damage increase
  • Reyna: The Level 9 Right Helix Augment Kinetic Deflection now reflects damage sources that fully deplete the overshield
  • Shayne & Aurox: The Level 9 Mutation Got 'Em no longer fails to pull targets far enough from long ranges
  • Toby: The damage reduction from Level 5 Right Helix Augment Panic Mode no longer ends before Toby receives an additional Booster charge
  • Toby: Changed the description of Force Field to correctly indicate how much damage it blocks
  • Whiskey Foxtrot: Enemies are now outlined when revealed by Level 2 Left Helix Augment Swiss Cheese


Story Missions:

  • Fixed an issue that resulted in players receiving a score of 0
  • Attikus and the Thrall Rebellion: The destination platform of the jump pad during the "Harvest shards before the Jennerit ship" side objective now remains after the objective has ended.
  • Toby's Friendship Raid: Added Bronze, Silver and Gold score medals
  • Toby's Friendship Raid: Players can no longer bypass the "Access ventilation shaft" objective with certain characters


Incursion

  • Players no longer receive a defeat when their M7.Super Sentry is destroyed immediately after destroying enemy team's M7.Super Sentry
  • Friendly M3.Shepherds no longer trigger "Sentry Under Attack" notifications


Meltdown:

  • Paradise: Fixed a map hole that allowed players to place certain deployables inside the terrain


Face-Off:

  • Fixed an exploit that allowed players to pick up masks through base force fields
  • Fixed a collision issue with the mask collector
  • The "Mask Amasser" challenge now properly progresses when turning in the requisite masks wins the game


Gear:

  • Activating multiple flawed "Drained" pieces of gear now appropriately reduces Shield Recharge per Second
  • Codex Fragment: All item-level variants now award appropriate Skill Damage values from the Legendary effect
  • Emergency Auto-Medic: All item-level variants now award appropriate Health Regeneration per Second values from the Legendary effect
  • Friction Fizz: Players no longer have to stop and restart sprinting to trigger the Legendary effect after receiving damage
  • Medical Nano-Colony: All item-level variants now award appropriate Health Regeneration per Second values from the Legendary effect
  • M.R. Synchro-Link: All item-level variants now award appropriate Shield Recharge per Second values from the Legendary effect
  • Pangenesis Glyph: Fixed a server crash caused by the Legendary effect
  • Shadow Mote Overflow: The Legendary effect no longer gives Galilea life steal against targets that are immune to stun
  • Solar Sustainer: Fixed an issue that prevented the Legendary effect from increasing allies' Attack Damage
  • Vampiric Vestment: Players no longer receive Maximum Health from the Legendary effect when killing a non-major enemy
  • Vow of Zealous Fury: Increases to the Attack Speed from the Legendary effect no longer last indefinitely
  • Vyn's Quiver: Benedict and Ernest now receive appropriate Health Regeneration per Second from the Legendary effect


Broadcaster Mode:

  • Fixed an issue that occasionally prevented player nameplates from being visible


Interface:

  • Potentially fixed an issue that caused certain locked titles to appear as 100% complete
  • Updated the Move Up (Broadcaster) keybind option to reflect that Player Alert (Ping) is controlled by the same key
  • Fixed a bug that would sometimes display Campaign Reward as the name for some challenge rewards


Miscellaneous:

  • Players can now retroactively acquire the "Tour of Duty" trophy/achievement if they had previously disconnected during the final map required for the challenge completion
  • Friendly minions no longer become outlined when they are pinged by an enemy player

Text Adjustments:
Characters:

  • Deande: Adjusted the description of Level 2 Left Helix Augment All Safeties Off to reflect the functionality of the augment
  • Kleese: Updated the description of Energy Rift to accurately reflect the Rift's health
  • Orendi: Changed the name of Level 9 Right Helix Augment from Still Hating Your Pretty Shields to I Hate Your Pretty Shields
  • Shayne & Aurox: Added the slow duration to the description of Stealth Strike


Gear:

  • Dr. Fist's Medic Bag: Adjusted the description to specify that health gained from the Legendary effect is not permanent
  • Executive Insurance Policy: Adjusted the description to specify that Legendary effect can only trigger if the player's shield has been depleted
    Post-Match Scoreboard:
    • Renamed Logistics Destroyed stat column to Accelerators Destroyed to match their in-game name

    Read the rest of the Winter Update patch notes in Part 1