1. Fish eye and VHS noise have been reduced;
2. The gamma has been adjusted at the start of the game;
3. The player spawns closer to the bunker at the start of the game;
4. The enemy “scientist” has had its survivability reduced;
5. A couple of checkpoints have been added to the first level for convenience;
6. The hint on the wall in front of the “window” enemy has become more obvious.
7. Fixed an issue where the player could not run after reading a note.