Cooking & Farming Update is now available !

major update

Alek - The Lost Kingdom · published

Hello everyone,

The Cooking & Farming Update is now available.

Here are the details of what I did in this major update.

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Watch on YouTube

Cooking System


- Possibility to cook food with different ingredient.
- 19 cooking recipes that we will have to discover

Gardien Field


Possibility to create gardien field around the survival camp with the garden hoe tool and you can build the garden field in your village which will allow you to grow different vegetables. We will be able to grow potatoes, onion, carrot, corn, tomato, lettuce, cabbage, buckwheat, wheat, sunflower and hop.

Added 10 Resources


Some resources will only be available in future biomes

Rework the visual of the goblins


I reworked the visual of the chief goblin and the little goblins

Horse leveling and attributes


- Horses can level up and you can assign different attributes to your horse
- You must install a saddle on your horse to be able to board it.
- You can change the name of your horse

Ability to catch wild horses with the Catch Rope


You can capture wild horses with a lasso and I created a mini game to be able to tame it.

New Equipments


- Stone Hammer
- Garden Hoe
- Shovel
- Blunderbuss
- Catch Rope

Horse Saddle With Bag
You can store things on your horse if you equip it with this saddle.

Animals Farm Added


Possibility to raise chickens, pigs and cows

Rework the room in the General Store


You can cook your food in your fireplace

New build item


I have added items that you can craft.

- Workbench
- Wooden Spike Wall
- Wooden Spike Wall Door to attach to our wall
- Wooden platform that we can install behind our defense walls
- Standing Torch to light up our survival camp at night
- Small Chest to stock more items
- Fence and Fence Door
- Small Chicken Coop
- Pig Shelter
- Small Water Well
- Pole with rope and Feeder

You can install the Post with Rope and Feeder around your survival camp and we can attach a horse to the post and feed it.

Game configurations


You can change the length of the day and night
Possibility to activate or deactivate the blood moon
Ability to change the day of the blood moon
Ability to adjust the intensity of goblin attacks

Added Features and Adjustments


- I have adjust the goblin difficulty
- The Goblin population increases by 2 per house each Blood Moon
- New tasks in the village of Victor Muller
- Able to create garden rows with the garden hoe around your survival camp
- Added health and energy regeneration attribute
- Added attack, speed, stamina and energy attributes
- Buildings collapse when destroyed
- I increased the population limit to 200 per village
- The goblins have different levels now
- You can now assign horse to a different Stable
- Rework water and fire shader and in-game color
- You can now repair your tools with the workbench
- The workbench detects chests around to take resources for crafting
- I worked on the materials of the objects to improve the color rendering
- You can now craft Animal Feed for your pigs and chickens
- I have rework all the foundations of the buildings and now all buildings collapse when destroyed.
- I worked the defense walls and we can now attach a ladder to climb on them
- I optimized the save system
- I added a large garden to allow the villagers to grow their vegetables
- I added a barn that will allow us to raise animals in the village
- Weather system added
- I enlarged some area in the map
- I fixed some bugs

New screen resolution options


3440x1440
2560x1080
1760x990
1400x900
1152x872
1152x864
1128x634
1024x768
832x624
800X600
720x576
720x480
720x400
640x480

Thank you very much for your support.

I wish you good game, I will go work on the next updates. :)

Blackmyers