Huh, it’s been quite a while since the last update hasn’t it? Well with time comes… a lot of changes and fixes! We’ve been working on the bugs you all have reported to make sure that the game is an enjoyable experience for you! With this update we bring balance changes to Stardust, new and improved texture loading to make the game load speedy fast, and better data management options to make sure you don’t accidentally delete your data or anything…!
Wonder Wickets 1.0.11 Update
Changes Made:
- Texture loading will now only load character textures at the start of the game, rather than every time you go to the main menu
- This should improve level and menu load times dramatically
Made achievements regarding secret levels more clearRebalanced Stardust Versus20 undeposited stardust = 1 point10 deposited stardust = 1 pointData management menu moved to GoodiesSelectively delete campaign medals, all campaign progress, or all dataRemoved rogue water tile on PipedreamAdded “Texture Scale” option to video options to allow for changing the scale at which textures are loaded into video memoryAdded “Texture Filter” option to video options to allow for disabling the smoothing filter applied to texturesWorkshop completion rate will now display “0% (0/0)” instead of “0%” if no completions submittedImproved “Discord Presence” popup text in options menuLevels are marked as complete when both players complete the level in level level editorNova’s cuteness nerfed to balance with other charactersAll orbs hand-polished back to sparkling like-new conditionBugs Fixed:
- Fixed camera not correctly following players in online versus
- Fixed black screen on loading screen when first launching the game
- Fixed exploit that allowed player 2 in local versus to infinitely use powerup
- Fixed crash when viewing workshop levels with incorrectly loaded icons in versus level select
- Fixed Rocket powerup for peers in online versus
- Fixed crash at the end of an online versus match
- Fixed powerups being assigned to the wrong player in online versus
- Fixed crash caused by joining a lobby which is on a different version
- Removed debug text from displaying on workshop level view
- Level uploading text is no longer covered by other alert text in level editor
- Fixed crash when cancelling the “Load from PNG” dialog in the level editor’s startup screen
- Fixed paint not correctly covering rotatable tiles
Notes:
- Scoring changes may not be reflected in online versus yet
As always, thank you for playing and be sure to join the official Wonder Wickets Discord server and report any bugs you might find! (Unless said bug is Nova, she’s alright! :slynova:)