Hotfix #4

Battle Realms: Zen Edition · published · build 17150943

Bug Fixes:

  • Fixed an issue where units would move to the same location when near buildings.
  • Resolved a crash in the campaign that occurred when dialogues played while the sound device was not ready.
  • Addressed a problem where certain units would get stuck on battle gears that relied on projectile-based mechanics (e.g., Kabuki's Stardust).

Gameplay Improvements:

  • Reworked the dump collection feature: Dumps can now be collected without requiring admin privileges.
  • The game will automatically collect dumps if the -dump parameter is set as a launch option.
  • Improved unit pathing in groups to reduce instances of units overlapping or moving on top of each other.
  • Fixed an exploit related to unit stacking during attack-move commands. Units will now reposition upon entering an idle state to prevent stacking.
  • Adjusted Tao's passive ability (max Monk/Ninja override) to function independently of the player's clan. Previously, it was restricted to players in the Dragon Clan.

Performance Enhancements:

  • Significantly improved loading times for a smoother gameplay experience.