The beta update 207185 has been promoted from public beta to main as of today.
- Added Xbox 360 gamepad support
- Added Steam Cloud support, storing player profiles
- Added mut_fSpawnerMultiplier which can be set in console before starting a game, just because it's fun
- When the game starts on windowed mode it will now be centered in the middle of the screen instead of in the top left corner
- Fixed HUD being wrongly proportioned on widescreen displays
- Fixed weapon FOV not being calculated for widescreen displays (this can be toggled via hud_bFixWeaponFOV)
- Fixed invalid aspect ratio on 16:10 resolutions (black bars) as well as aspect ratio in editor test game
- Fixed some spawners never working causing enemies to get stuck (eg. on the Kwongo boss fight)
- Fixed a regression in menus where there were multiple instances of infinite ammo
- Fixed infinite ammo not being togglable in deathmatch
- Fixed Tank General enemy emitting wrong head debris model
- Fixed helicopter vehicle not having a proper minigun
- Fixed a simba trying to walk against an invisible wall
- Removed check for updates button
- Default to 800x600 resolution on windowed mode when starting the game for the first time instead of 640x480 fullscreen
- Fixed crosshair sometimes turning green (it was targeting local player)
- Fixed problem with shotgun spread when loading a saved game
- Fixed a typo in a level description
- No longer showing an ammo bar next to weapons with infinite ammo
Please do let us know if there are any problems. Thanks! :serioussam: