Here's a list of changes we've made for this small patch (also includes changes made in 1.3.2)

Balancing

Clown Gremlin

  • Reduced amount of hits necessary to kill a Clown Clone 5 -> 4
  • Reduced the total lifetime of Clown Clones 45secs -> 30secs
  • Hitting Clown Clones with a heavy attack is now worth 2 hitpoints

Fiend (Monstrum DLC)

  • Removed stun from Fiend's ultimate

Nikson

  • Reduced amount of shards collected 30% -> 20%

General Fixes

Character Select

  • Attempted to fix an issue where teams weren't given correctly for certain game-modes. (multiple monsters in Maze Escape)