Devlog Part 4

Theralite · published


Hello miners! Here's the new list of fixes, updates etc.

  • Dead bodies now only give a message when you examine them.

  • Plasma deals damage to all active entities.

  • Turrets deal proper damage again, bug fixed.

  • NPCs are placed on tiles with all neighbour tiles empty.

  • One pixel more vertical font spacing.

  • New settlement tiles.

  • Bug fix for bullets passing entities queued for deletion.

  • Rearranged defence values for enemies.

  • added more story NPCs

  • Story NPCs can now be placed NEAR_PLAYER, RANDOM or on fixed coordinates

  • changed some zone tile-sets

  • protected some dialogs to not scroll below the number of text lines in it

  • the colour of text labels is mostly white (F0, F0, F0, FF) for RGBA

Getting some more gameplay testing in. Let us know if you tried the Demo and have suggestions, bugs and so on!