Pizza Turbo Playtest · published · build 25193164
* Added full controller support for starting a game.
* Popups and interludes can now be confirmed using a controller.
* Adjusted car steering sensitivity when using a controller.
* Added steering sensitivity options for keyboard/mouse and controller.
* Removed the “Control already in use” restriction from the control settings, allowing controls to be freely reassigned.
* Updated the tutorial to display the player's currently assigned keyboard and controller inputs.
* Added short in-game tutorial videos for Day 1.
* Improved the UI and presentation of tutorial videos for a cleaner and more polished experience.
* Fixed cases where certain falls incorrectly triggered a FAIL.
* Improved the car's movement when going over ramps, smoothing out sudden and unnatural transitions.
* Added the new Bunny Jump Combo mechanic.
* Players can now perform combos while airborne after jumping.
* Bunny Jump Combos are registered once per jump/landing cycle.
* Multiple combos during the same jump no longer stack the multiplier.
Example:
* JUMP → COMBO → LAND = x1
* JUMP → COMBO → COMBO → LAND = x1
* After landing, the player can perform another Bunny Jump Combo.