Major Pre Alpha Patch 0.2 is here!

major update

Raise Your Tribe · published

Hello everyone!

I’m excited to share some updates with you. Over the past few months, I’ve been hard at work addressing many of the issues you’ve brought up and implementing several fixes to improve the overall experience. In addition, I’ve added a variety of new and exciting features that I can’t wait for you to try out.

The next playtest is coming up soon, and I’m looking forward to seeing what you think of these changes. Your feedback, testing, and support have been incredibly valuable throughout this process, and I truly appreciate the time and effort you’ve contributed. It’s thanks to this amazing community that we’re able to keep improving and pushing things forward.

Stay tuned for more details about the playtest, and I hope to see you there!

New Stuff Added And Fixes

New core stuff added

  • Weapon repairing
  • Furnace saving system
  • Water impact particles with physics
  • Player state system (Comfort, cold, sick, etc...) (for example Sauna adds body temperature)
  • First phase of storyline
  • Advanced dialog system
  • Garage doors
  • Autumn colored trees
  • Building decaying
  • Melee walking fixed
  • Procedural weapon systems expanded
  • Shop dealers
  • Gambling
  • New clothing
  • New guns
  • New turret system
  • Character preview inventory
  • Zone entering feedback
  • New immersive water sounds
  • Dynamic indoor lightning
  • Audios for NPC's
  • Several AI fixes
  • Increased amount of AI's
  • Tech armored buildings tier
  • Multiple new cyberware
  • Looting broken cars
  • New gameplay / graphics settings
  • New vehicles
  • New animations
  • And Much More!

Over 130 bug fixes and performance optimizations