Changes
- Adjusted item spawn rate. There should be much more loot in earlier dungeons now
- Hungry! - Goblins now start out as Hungry, having 85 maximum stamina. If you eat something, you get your stamina up to 100 again plus the bonus from the food itself!
- “Depth -1F” now has an additional place to travel to
- Made Bucket Upgrade shop sign a bit clearer. Looks less like a medbay now.
- Added a sign for the Pawn Shop (where you sell stuff)
- Durability on some weapons have been adjusted
Bug Fixes
- Fixed lobby unlock area not being accessible if a player joins after it is unlocked
- Fixed rendering issues in Prison
- Fixed various graphical issues in dungeons
- Fixed bucket upgrades not being removed properly after game over
- Fixed issue causing items to break if two players pick it up at the same time
- Fixed issue your arms would animate in a running animation when holding items
- Fixed chat not properly showing when a player joins or leaves the game
- Fixed Blast Potion not triggering its effect when thrown at an enemy
- Fixed a bug where the Rewards Chest during gambling could get stuct in its animation
- Fixed chat sending message when pressing ESC during typing
- Fixed changing items with keyboard while typing in the chat
- Adjusted skeleton walking animation speed. Now it should look better and less running in place.
- Various AI behaviour fixes
… And other small fixes here and there!