Demo 0.2.3 - Patch Notes

Sword & Banner Playtest · published

Battles

  • It's now possible to only deploy a subsection of your army
  • Fixed idle units noticing nearby enemies after a random delay; a standing line now reacts together instead of waking up one by one

Interface

  • Overhauled the UI across the whole game. Aiming for consistent dark panels, clearer text, and one visual language on every screen
  • Rebuilt the Custom Battle setup screen to match
  • Merchant caravan trading now matches the settlement marketplace
  • Buying food shows how many days each stock will feed your army
  • Bigger, clearer text on the in-battle command bar
  • Bigger main menu buttons
  • Fixed a crash opening the Quests tab when a completed quest is no longer offered

Performance

  • Battle optimisation pass, mean frame time before → after:
    • 250v250: 7.7ms → 7.2ms (131 → 140 fps)
    • 500v500: 10.6ms → 8.9ms (95 → 112 fps)
    • 1000v1000: 16.1ms → 13.6ms (62 → 73 fps)
    • 2000v2000: 31.6ms → 25.3ms (32 → 39 fps)
    • Stutter frames cut ~85% in the 1000+ battles

  • Fixed orders in huge battles queuing behind a backlog for seconds; commands now execute within a few frames at any battle size