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FPV Kamikaze Drone
›
Patches
›
Update 0.5.1909 – Bug Fixes and Improvements
Update 0.5.1909 – Bug Fixes and Improvements
FPV Kamikaze Drone
· published
19 months ago
· build
17381616
All events
Read on Steam
Fixed:
Now you can scroll through the server list
The drone is now destroyed with a single bullet
The soldier’s camera angle no longer resets when exiting a vehicle
Fixed a bug where players would get stuck in mid-air after a vehicle explosion
Bot soldiers no longer disappear after death
The boat can now move backward
Fixed a bug that allowed looting two drones with a fast click if only one remained in the crate
When spawning a Stryker, its camera now always faces forward regardless of the operator’s view
Fixed a vehicle sound issue where it was audible everywhere regardless of distance
The item pickup animation works again. Added a new animation when holding a rifle
Fixed a bug where the drone remained in the inventory when switching items during a throw
Upon detonation, the drone no longer knocks players back but instead creates interference
Soldiers no longer fly into the sky or teleport upon colliding with a drone
When quickly switching network types in the server list, results now display correctly
Adjusted the volume of the Stryker – it is now easier to hear
Reduced the push force of soldiers – they can no longer move trucks or other vehicles
Fixed the "Team Deathmatch" text that extended beyond the UI boundaries
Removed repeated damage triggers for vehicles – now the engine sound simply turns off
Bot soldiers and vehicles now appear in the kill feed with a neutral white color
On the "Trench Wasteland" map, thermal vision now works correctly
Fixed a bug where the mission with the APC would not end
Changes:
Added a check for getting stuck when exiting a vehicle
Soldiers can now be run over and killed by vehicles
Improved hit registration for weapons
Added quick drone launch (activates regardless of inventory selection) on a separate Q key to prevent conflicts with weapon reloading
Vehicles now respawn at their designated locations at the start of each round
A loading screen is now displayed when creating or joining a server to prevent double clicks
The interface is now adapted for different screen formats
Vehicles now get destroyed if left unused for more than 90 seconds
The kill feed now shows who destroyed a vehicle and all passengers inside when it explodes
Update 0.5.1909 – Bug Fixes and Improvements · FPV Kamikaze Drone patch notes · SteamPeaks