Anhedonia: Sanctuary of Ash · published · build 25234700
🚧 🛠️ DEMO BUILD UPDATE 🛠️🚧
Even if we mainly focus on the post-demo content now, some changes and features apply to our prologue too 🙂
Apart from endless bugfixing and optimization nerding:
AI is more fluent in attacking in combat
thanks to the above improvements, Dagger Cultist no longer attempts to not-fair attacks in between parrying state
better watch where you step - especially in some dark places :>
stealth crit attack only available while crouching
torches dont stack so you cant have them in ridicolous amounts xd
fixed collision for throwables when they sometimes didnt read propper hit event (ex grenade going through the floor)
a bit more polished death screen
damage types are gone - we'll go with simpler system
dodge has bit smaller distance
dodge no longer skyrockets you on uneven ground
direction on-hit blood effects on enemies
some polishing and changes to camera work