Cinderia V0.6.7a Update

Cinderia · published

  • Improved frame rate stability, reducing stuttering caused by irregular frame rates.

  • Fixed an issue where SL could cause the BOSS model not to appear.

  • Fixed some errors in multiple languages.

  • Fixed an issue where The Lead Dancers of the Eternal Night Ball could instantly kill the player while charmed.

  • Fixed an issue where Uma’s Streamline would stop working after SL.

  • Fixed an issue where Rivet’s Rapid Fist+ and Final Jet+ existing simultaneously would cause Sweeping Strike to turn into Rapid Fist, making Final Jet melee detection fail.

  • Fixed an issue where Rivet’s Forge Hammer would stop working after SL.

  • Fixed an issue where Isdara’s Shock Impact could trigger infinitely.

  • Fixed an issue where some enemies would run too far when affected by both Fear and Stun.

  • Fixed an issue where Skeleton Mages would incorrectly fire straight missiles.

  • Fixed an issue where the Holy Torch item’s trigger frequency was abnormal.