Kollectomaniac | 1.27.2 | The Everything Update | Full Release

major update

Kollectomaniac · published · build 25259112

Kollectomanic - Everything Update

| 1.27.2 Patch Notes |

New Content & Major Changes

  • Added the Bus, which unlocks travel to 5+ new areas

  • Added a new exploration area: The Pond (Fishing, Puzzles, Whyzly, and much more...)

  • Added a new exploration area: The Quarry (Mining, Stairs of Burden, Sifting, and much more...)

  • Added a new exploration area: The Museum (Items Bot, Paintings, Dlarlnod, and much more...)

  • Added a new exploration area: The Lindwood Transit Stop (Diner, dialogue, and much more...)

  • Added a new area accessible in the Quarry

  • Added a new exploration area: ?????

  • Added text interactions at the log with 15+ new characters

  • Added text interactions at the log with all 9 Walkers

  • Updated A Computer Game to have 40+ new rooms

  • A Computer Game now has a display monitor with built-in text images

  • A Computer Game now shows the number of endings unlocked

  • New puzzles replace completed older puzzles after a certain number of days

  • You can now access and play console games on the main menu after unlocking them

  • Added a new quest system and book

  • Added more guidebook Pages for new content

  • Added 40 new Achievements

  • Added Pointless Points and Levels that you get rewarded with after dying

  • Added a few new ways to die

  • Added a cutscene viewer in the main menu to rewatch cutscenes, endings, tutorial, and intro

  • Added Pointless Points cosmetic screen in the main menu to enable and disable unlocks

  • You can now use the gun during text interactions

  • Added a tutorial

  • Added multiple unlockable endings

  • Added a new intro cutscene at the start of the game

  • You can now scoop dirt with the Purse Item

  • Added new animations for stat trackers

  • Added Tattoos

  • Added over 500+ Lines of dialogue

Minor Changes

  • Added Loading Tips

  • Removed scribble SFX at log

  • Improved rain in exploration

  • HUD will now disappear in certain areas

  • You can now toggle HUD with F1

  • Better stats for hard mode in "The Demise of Goobert"

  • Goobert can't take more than half a heart for hard mode in "The Demise of Goobert"

  • Health-up items no longer appear for hard mode in "The Demise of Goobert"

  • Changed version format from 2.7.2 to 1.27.2

  • Guidebook will now save right after reveal

  • Ponds now spawn with at least one item

  • Removed animation from signs at the shop

  • Added new sign text and shopkeeper speech bubbles

  • Changed "Refresh Puzzles" to "Fuel Cauldron" at the Grand Oak

  • Changed animation sprite for some puzzles

  • Added copyright to main menu

  • You can now extinguish incense by holding down

  • Improved text on signs at the shop

  • The main menu now has a new title

  • Added a new type of rain and an option to switch to legacy rain

  • Added a new option in settings to change typing speed

  • Added more actions to seed-based to create seed consistency

  • Removed Achievement page from the Guidebook

  • Updated shop log sprite

  • Changed title for thinking "PLAYER" -> "ƎROTOI"

  • Added pointless points level to pause menu

  • Improved Legacy/Simulated Rain

  • Added minor delays to typing to make it feel more natural

  • Aligned all exit inspect buttons

  • Improved visuals collection screen visuals

  • Aligned all text boxes for various areas

  • Shop packages disappear after purchasing

  • Reformatted Noise Gambling screen

  • Changed audio for pause menu

  • Changed N/A -> Not Available at Grand Oak

  • Added visuals in hotbar for emerald hammer

  • Changed music fades for multiple areas

  • Changed coins gained from Walker 1 (Soup)

  • Walkers have a small chance to give you a cheaper offer with insistence

  • Changed "Where Wander" Screen

  • Changed Forest background (Log)

  • Optimized many lines of code

  • "Current Stock" -> "Stock List" text change

  • Changed Icon for game

  • Added a variety of songs to the log depending on the day

  • Changed Main Theme

  • Changed Loading Theme

  • Improved talking noises for all characters

  • Added skip intro setting

  • Added consistent seed setting

  • Added keybinds for some keys

  • Changed color for hard mode icon in "The Demise of Goobert" from Red to Blu

  • Improved potion sprites

  • Buffed incense kit

  • Faster loading times on first boot-up

  • Improved checkbox sprite

  • Death watch is now visible in the pause menu

Quality of Life

  • New crosshair appears for placing the gun

  • Moved incense and umbrella to make all three sticks visible

  • Improved guidebook animations

  • Global Statistics page now has more room

  • You can now move in exploration during cent adding

  • You can now see information about your file after hovering over it

  • Added multiple hold options for items, i.e, Clock Pick

  • Some Achievement progress saves after closing and opening the game

  • Added more cents losing and gaining animations

  • Sets item selling automatically after clicking the bell

  • You can now hide stat trackers

  • Updated general font for legibility

  • Added and updated settings page with hover text and more settings

  • Added various resolution settings and separated full-screen button

Bug Fixes

  • Fixed Loading screen text

  • Improved "Finished" Audio; no cutoff

  • Fixed a bug with the "bug fishing rod"

  • Fixed a bug where clicking backwards on inventory selects nothing

  • Fixed a bug where Exit areas when the time chest is opening

  • Fixed several bugs with the pause menu

  • Fixed a softlock when winning the knives minigame

  • Fixed a softlock bug when loading "The Demise of Goobert"

  • Reduced loading time for opening a save file by a lot

  • Fixed a bug with the pinny item in "Bounce Ball 3"

  • Fixed a bug in "The Demise of Goobert" where coins spawn in the shop in hard mode

  • Fixed a bug where the small umbrella stays in the shop after buying

  • Fixed a bug that soft-locks the game if you spam-click cents

  • Fixed several bugs related to screens staying open after re-entering areas

  • Fixed a bug with Master Logging percentage not being accurate

  • Fixed a bug where audio sliders change after selecting the audio slider menu

  • Fixed a bug after completing puzzle box two

  • Fixed a bug with jittery animations on certain objects

  • Fixed a bug where the ball in "Bounce Ball 3" moves in jitters

  • Fixed a visual bug for dark mode on certain objects when spawning in

  • Fixed a bug with "Waddles Land" and other games having odd start-ups

  • Fixed a bug with the slow potion and exiting screens

  • Fixed a bug with Walker 4/8 selling nature items after playing "The Demise of Goobert"

  • Fixed a bug with random events failing after exiting and entering the main menu

  • Fixed a major bug where saving fails after selling an organ

  • Fixed Walker 2 Orientation (Soup)

  • Fixed sprite inconsistency Walker 5 (Soup)

  • Fixed forest sprite background uncentered

  • Fixed Hover text position

  • Improved common background sprite

  • Fixed a bug with finishing puzzles incorrectly

  • Crosshair no longer lingers after pausing console games unless necessary

  • Fixed major softlock bug

  • Fixed a bug where the shop sells all items for 0 cents

  • Fixed rain visual in shop

  • Fixed time point visuals

  • Time chests now show proper level visually sangih

  • You can now click the coin furnace without ending the day

  • Fixed a bug with slow loading times

  • Fixed air smell overlay incense

  • Fixed a spelling mistake (Spit Glad -> Spit Gland)

  • Fixed a major bug with the textbox

  • Fixed a bug with duplicating mushrooms in "The Demise of Goobert"

  • Fixed a bug with temporary effects in "The Demise of Goobert"

  • Fixed flying shadow not going away after entering a grate in "The Demise of Goobert"

  • Fixed a bug where Goobert won't die in hard mode with the +1 Life Item

  • Fixed some issues with Hover Text not disappearing

  • Fixed death on grave not setting to Organ Failure when death-watch death

  • Updated Lightning sprite in "The Demise of Goobert"

  • Fixed buying mushrooms in the shop in "The Demise of Goobert"

  • Fixed a bug where you can die when a bomb clips out of the room in "The Demise of Goobert"

  • Items now delete text in the shop when destroyed in "The Demise of Goobert"

  • Fixed gunner behavior in "The Demise of Goobert"

  • Guidebook general fixes

  • Fixed a bug where potions refill at the start of each day

  • Fixed various unfair rooms in "The Demise of Goobert"

  • Reduced Menu Lag

  • Fixed a bug with instant death in "Bounce Ball 3"

  • Fixed various bugs related to high FPS

  • Fixed soup softlock bug

  • Fixed bugs with textbox audio inconsistency

Additional Comments from the Dev:
Hello, all my Kollectomaniacs! Akmac here.


I'm so proud and happy to announce this major update for Kollectomaniac, which will finally bring us out of Early Access and is truly what I've always envisioned for the game since day one.It's been an incredible journey working on this game, and if you told me two years ago that I'd find a project I spent countless hours on without letting it sit half-baked, I wouldn't have believed it. Kollectomaniac is truly the biggest, most important game I've ever made, and everyone's support has been integral to keeping me going. It's been amazing seeing testers, friends, streamers, and game reviewers enjoy the game, and seeing people happy playing something you've made is really why I love being a game dev. This really is the biggest update yet, and playing this version of the game compared to the last, which was released almost a year ago now, is like night and day. For the future, I do plan to work on other projects, but I will always return to Kollectomaniac for bug fixes and small changes. There's a good chance this is the last major or even minor content update. However, if Kollectomaniac gathers a larger audience, I would be delighted to return to the game. Thank you so much for reading this and playing the game; it means the world to me. Akmac