Hot-Fix 0.9.4.2 Release Notes 8/03/2026

The Forever Winter · published · build 24536482

Hotfix 0.9.4.2 is now live.

Version 0.9.4.2 Hotfix

Hello Scavs!

Here are some more adjustments and fixes for the latest update. Onwards to the next battle!

- Fundog Out

Changes / Update Details:

  • WEAPONRY

    • An improvement was made to make sure that all weapons have adjustments for height over bore. Note that the weapon’s accuracy and recoil still applies

    • The 3rd person crosshair will now consistently react appropriately to player shots / accuracy when fired by both server / solo players and clients in multiplayer

  • WEAPONRY STATS

    • A change was made to the DISPLAY of recoil and stability stats

      • This did NOT change the core effectiveness / capabilities of the weapons or the weapon customization components

      • This DID change how those numbers appear in the UI (and what those numbers are) to more accurately reflect the weapon’s effectiveness

      • This also addressed some issues where some customization items (such as foregrips and muzzle devices) were not showing correct numbers

  • ECONOMY

    • Every player will receive a one-time delivery of 3 construction drones from the Rat King when they next enter the innards

  • AI

    • Another code improvement was made to prevent choppers and / or drones calculating the distance to the ground before the terrain loads in

    • An adjustment was made to prevent an occasional issue where dead AI would potentially communicate awareness info they had to their still-living allies

    • A fix was implemented to prevent AI from communicating awareness of a player to their enemies

      • For example: if a Europan saw / heard / became aware of a player, it would occasionally communicate this info to Eurasians. That should no longer occur

Hot-Fix 0.9.4.2 Release Notes 8/03/2026 · The Forever Winter patch notes · SteamPeaks