Patch v0.0.10

Forsworn Playtest · published

⚔️ Forsworn — Patch v0.0.10

Released on 11/04/2025
"More quality of life improvements, and more bug squashing."

🆕 New Features

  • Added the capability to reorder your heroes’ ability bars. When managing your party, you can now drag abilities to other slots on the bar to set up their ordering as you please.

🧰 Quality of Life Improvements

  • Paladin’s active aura is now saved. When loading a save, the last used aura will be active.
  • Knight’s active stance is also now saved
  • Monk’s ally target for her trait, Ancient Defender, is also saved
  • Improved the fading of walls and trees to improve visibility of characters during combat
  • Reduced the distance ranged enemies such as archers would run away from you. This will make chasing them less tedious while having the ranged AI enemies still kite melee heroes.

🐛 Bug Fixes

  • Fixed an issue where selling items wasn’t tracking progress for the Enchanted Diamond artifact
  • Fixed extra upgrade tokens bonus from soul shards not showing in Upgrade events
  • Improved responsiveness of clicking to skip text in events
  • Fixed an issue with the mage tower level getting stuck loading
  • Fixed an issue where the mage tower would only appear if you took the bottom most path. It should now appear (by chance) in the mid to late stages of the map
  • Fixed an issue with walls and trees staying invisible after fading away
  • Fixed Mighty Throw tier 4 to properly hit 2 targets
  • Fixed an issue with the villager in Village Patrol from reshowing an active dialogue after he’s been saved
  • Improved wording on multiple artifacts to better show what effect gets upgraded
  • Fixed an issue with ability previews not showing correctly when receiving a starting gift
  • Fixed an issue where tiers past the max of 4 could show up in ability rewards and re-rolls
  • Fixed an incorrect display of token costs for abilities when Upgrading them

⚖️ Balance Adjustments


  • Combustion: now scales with the amount of burn on the primary target
  • Firebolt: reduced the damage on tier 3 and 4 but increased burn.
  • Holy Shock: tier 3 no longer targets 2 enemies but deals AoE damage instead
  • Blinding Powder: tier 3 now applies additional vulnerable instead of increasing AoE size. AoE size has been slightly increased for all tier levels instead.
  • Increased Soul Shard costs to the re-rolling and upgrade bonuses


“Players could unlock the ability to re-roll abilities and blessings after their first run. The intended experience is for this bonus to be unlocked after their first few runs.”

🕯️ Stay Connected


Join our Discord for feedback and community events.

Patch v0.0.10 · Forsworn Playtest patch notes · SteamPeaks