Sanctified Cross Rework (v0.9.8.1_d)!

The Other Side · published

v0.9.8.1_d is now LIVE

Fixes:

  • Nasnas could burst without a target

Additions/Changes:

  • Added AMD FSR4 Upscaling setting (DX12 required)

  • Added AMD FSR4 Frame Generation setting (DX12 required)

  • Updated Nvidia DLSS to 4.5

  • Added Nvidia Reflex setting

  • Added Nvidia DLSS Frame Generation setting (DX12 required)

  • Sanctified Cross Rework!

Sanctified Cross Rework

Passive effect

  • Holding, carrying, throwing, or being near a cross slows anxiety gain.

  • Doesn't require the cross to be placed.

  • Passive effect is disabled when cross is flipped or desecrated.

Ghost interaction

  • A cross placed in the favorite room can be flipped by the ghost.

  • Ghost interaction has been substantially increased.

  • Ghost-flipped cross still provides favorite-room confirmation/photo credit.

Desecration

  • Player can manually flip a placed cross in the favorite room.

  • This triggers a Desecrated Hunt.

  • Desecrated cross is consumed permanently, removed from global inventory and unavailable next contract.

  • Desecrated cross photo anomaly type (limited to 1 per contract)

  • Desecrated cross gets a distinctive visual effect, making its altered state obvious.

Desecrated Hunt

  • Ghost teleports to a random valid location within a predetermined radius of the cross, rather than directly on it.

  • 50–100% of interior doors are randomly selected, slammed shut, and locked.

  • Exterior doors behave normally for a hunt (locked).

  • Fixed 75-second hunt duration, ignoring difficulty hunt-duration settings.

  • Obsidian Shield is ineffective (ghost blows it out upon lighting or if already lit).

  • Holy Water works normally.