Playtest Patch v0.1.3

Questris Playtest · published · build 25193183

New Content

  • Added the Bone Rune. Placing it summons friendly Skeletons into nearby orthogonal cells based on piece size.
  • Skeletons move after your turn and add 1 Attack when cleared. Arcane Echo can echo Bone Rune summons.
  • Added the Common Venomous Fang relic. Player CLEARs apply 2 Poison, and Poison deals +1 damage.

Gameplay & Balance

  • Fighter Momentum increased from +2 to +3 per CLEAR.
  • Charged enchantments now deal +3 Magic Damage on winning CLEARs instead of +5 Bonus Damage.
  • Rebalanced battle rewards: Base Clear Gold 7, Perfect Gold 2, Quick Kill Gold capped at 3.
  • Expanded Leyline Locket support for Rune effects.
  • Improved allied minion timing and battle-end handling.

Tutorial & Help

  • Reworked early guidance for placing, cycling, rotating, and winning CLEARs.
  • Clarified Wrath, Valor Rune, damage ownership, Rot, relics, dungeon effects, and CLEAR terminology.
  • Tutorial focus now highlights relevant areas while dimming the rest.
  • Tutorial messages no longer conflict with Settings, Help, Pause, Feedback, or display dialogs.

UI & Presentation

  • Added richer Rune and board tooltips with glossary panels for key combat terms.
  • Improved relic tooltips and added primed relic indicators.
  • Fixed duplicate relic popups and replaying popup animations.
  • Added icon- and color-coded relic trigger feedback.
  • Added Skeleton summon/movement effects and audio.
  • Fixed the Steam Deck battle hand overlapping the board.

Controller & Feedback

  • Expanded controller support across Kingdom/Legacy, Settings, Feedback, dialogs, confirmations, and results.
  • Fixed Victory and Defeat controller navigation.
  • Added a playtest-only Report Bug action to Settings.
  • Added a mechanics-clarity question to post-run feedback.
  • Improved display-setting errors and high-DPI fullscreen handling.