OBEY · published
This is a patch release that fixes some bugs and adds a couple of interesting tidbits and possible customizations while I focus on AI.
enjoy ^_^
here are all the changes:
- fixed subversion penalty still dropping minimum even while power plant is off
- fixed intimidation lighting not properly culled on different quality settings
- fixed broken power plant 'off' sound
- fixed bug where terrain optimization could break on high poly counts, showing empty terrain or no trees.
- fixed bug where it was sometimes possible on subversions for robo to continue shooting on clients on subversions
- fixed bug where an unassigned power plant would not give any feedback to it's malfunction
- bunnies can now press 'flame'(MMB) + 1,2,3 or 'flame' + prev, forward, next to activate a particular inventory slot
- bunnies can now press 1,2,3 to activate a particular inventory slot (when not in the dropship)
- bunnies can press P within 10 seconds to subvert to insta-buy a dropship when they get into robo
- walking into robo with a corpse now causes a split penalty for the corpse between the old and new robo players
- removed the /ptt and /pushtotalk commands, since now they can be used in the gui
- terrain optimizer now leaves the scene much cleaner with hundreds of less nodes
- in-game messages are now also logged to the game log file
- added /rocket & /rockets mod command that gives rockets to all robos
- added /fuel mod command that gives fuel to all robos
- added /battery & /batteries mod command that gives a battery to all robos
- added 'roboMacros' player pref, used to specify a custom textMacros file (default: textMacros.txt)
- added 'botsFile' server setting to specify the file containing bot "personalities" (default: bots.txt)
- added 'botsMovementFile' server setting to specify the containing bot movement data (default: movements.txt)