This update includes a few global game quality improvements and fixes, especially a rework of the climb up animations integration, here are the changes in detail :
- Fixed a camera issue when running forward, that was very unpleasant, and it looked that the character was not running at a constant speed
- Tweaked the running animations so that the shoulders are lower, the guy looked so stiff before
- Fixed / reworked the transition from ragdoll in the water to swimming
- Reworked the climb up parkour system, so it should feel much better now and more accurate
- Fixed a glitch when climbing up low, (jumping on a small ledge while running), that sometimes triggered the high fall and the roll when landing on the ledge
- Fixed the flipping onto things glitch, so now you should just radgoll in and fall if you land and your trick is not over
- Tweaked a bit the Arena map
- Fixed the xray broken bone not resetting on going to marker
Enjoy !