1.2.8

Orbi Universo II · published · build 21425103

  • AI civilizations are smarter about resource spending: less wasteful propaganda and encourage policies, more aggressive colonization, and coastal civs now develop fishing

  • Hunting, foraging, and fishing are now less aggressive on natural resources, allowing sustainable early-game food production

  • Fauna, flora, and fish populations recover faster after being depleted

  • Game time now progresses slightly slower, giving more time to develop your civilization

  • Technologies decay slightly slower, making it easier to maintain progress

  • Long node value labels now auto-shrink to fit the UI properly

HOTFIX 1.2.8a

  • Fixed save files from older versions failing to load

  • Fixed Slavery Institution localization

  • Improved save/load robustness - the game now attempts to repair and continue loading saves with missing or incompatible data instead of crashing


HOTFIX 1.2.8b

  • Fixed a crash when opening the Culture panel

  • Fixed a crash when battles occur