1.4.9

Orbi Universo II · published

  • Tearing down what you have built now costs less and is faster than building it (notably Fortifications)
  • Clicking a resource opens its gains and expenses in the left panel, and each line opens its node
  • A new button in that view stops every investment at once
  • A node now tells you when no investment is needed to achieve your target
  • Fix the State Building Edict never restarting infrastructure that had decayed close to zero