Savant - Ascent REMIX · published · build 12330341
We want to thank everyone for playing and giving your feedback on Savant - Ascent REMIX! As we're working to add more content to the game, we're also listening to your comments on the game in general.
Today, we have worked on a balance patch to make enemies less bullet-spongy, also addressing one of the more elusive bosses of the game! Read on for a full list of changes:
- Power Shots now stack damage on tougher enemies. Some enemies can now be one shotted with a well-placed & fully charged Power Shot.
- Damage from Power Shots have been reduced for all enemies (as a compensation for multi-hits).
- Reduced Crystal Bat HP from 5 to 3.
- Reduced Scarecrow HP from 55 to 50.
- Reduced Flailer HP from 45 to 40.
- Reduced Swooper HP from 5 to 3.
- Reduced Iron Chopper HP from 5 to 3.
- Reduced Chester HP from 15 to 10.
- Reduced Buzz Saw HP from 10 to 7
- Reduced Chain-a-Rang HP reduced from 20 to 10 (once shield has been disabled)
- Reduced Voven HP from 75 to 50.
- Reduced Ghost Baby HP from 15 to 10.
- Reduced Ninja Drills HP from 10 to 5
- Valchemist can now be hit by normal projectiles. Watch out for his black-hole attack, it will absorb your missiles and grow larger!
- Increased HIT-combo fade delay from 1.5sec to 2 sec.
We are now working on additional content for the Survival Mode for tomorrow. Check back ːsteamhappyː