Mega Squad Survivors β€” Demo Update: Onboarding Guide, Difficulty Tuning

Mega Squad Survivors Β· published

Thank you to everyone who played the demo. Based on your feedback, we've polished the demo ahead of Next Fest.

πŸ†• What's New

  • First-time onboarding guide β€” new players can pick up the core loop right away

  • Sequential stage unlocks in the lobby β€” stages now open up in order as you clear them

  • Wishlist button β€” add to your wishlist directly from the title, lobby, and results screens

  • In-game feedback survey β€” a new button to share your thoughts without leaving the game

  • Live language switching β€” change the language in settings and in-game text updates instantly

🐞 Bug Fixes

  • Fixed stuck key inputs β€” movement keys no longer lock up after Shift, IME toggles, or alt-tabbing

βš–οΈ Balance

  • Gentler early difficulty β€” fewer enemies during the opening of Stages 1-1 and 1-2 for a smoother start

  • Valor (Fever) tuning β€” slightly stricter to trigger, making each big-battle payoff feel more rewarding

✨ Effects & Game Feel

  • Enemy hit reactions added β€” light knockback on basic attacks, big knockback and squash on skills

  • Toned-down mass-kill effects β€” screen shake and flashes cut in half to reduce eye strain

  • Improved bond skill effects

  • Better CJK font readability (rounded gothic typeface)

🎨 UI Visual Polish

  • Deck (Training Ground) popup β€” new visuals

  • Collection (Forge) popup β€” new visuals

  • Stele (Altar) upgrade popup β€” new visuals

  • Stage 1-2 atmosphere improvements

⭐ Enjoying It? Support Us with a Wishlist & Feedback

  • Add it to your wishlist so you don't miss the full launch.

  • Share your thoughts via the in-game survey or our Discord. Your voice shapes the next update.