Mega Squad Survivors Β· published
Thank you to everyone who played the demo. Based on your feedback, we've polished the demo ahead of Next Fest.
First-time onboarding guide β new players can pick up the core loop right away
Sequential stage unlocks in the lobby β stages now open up in order as you clear them
Wishlist button β add to your wishlist directly from the title, lobby, and results screens
In-game feedback survey β a new button to share your thoughts without leaving the game
Live language switching β change the language in settings and in-game text updates instantly
Fixed stuck key inputs β movement keys no longer lock up after Shift, IME toggles, or alt-tabbing
Gentler early difficulty β fewer enemies during the opening of Stages 1-1 and 1-2 for a smoother start
Valor (Fever) tuning β slightly stricter to trigger, making each big-battle payoff feel more rewarding
Enemy hit reactions added β light knockback on basic attacks, big knockback and squash on skills
Toned-down mass-kill effects β screen shake and flashes cut in half to reduce eye strain
Improved bond skill effects
Better CJK font readability (rounded gothic typeface)
Deck (Training Ground) popup β new visuals
Collection (Forge) popup β new visuals
Stele (Altar) upgrade popup β new visuals
Stage 1-2 atmosphere improvements
Add it to your wishlist so you don't miss the full launch.
Share your thoughts via the in-game survey or our Discord. Your voice shapes the next update.