3D Scene Editor — Materials
- Added a Fresnel Strength slider per material, controlling how strongly reflections brighten at grazing angles. Default is 0, matching previous behavior; increasing it adds a stylized rim-light effect.
- Split Subsurface Scattering into three independent controls: Backscatter (how much light glows through thin areas), Skin Smoothness (softens the surface look), and Power (adjusts the sharpness of both effects together). Existing scenes render exactly as before.
Image Editing
- Added a full Edit Image tool. Right-click an image, then Image, then Edit Image to open it.
- Adjust brightness, contrast and saturation with a live preview, then apply the changes at full resolution.
- Draw directly onto the image with a brush, complete with color picker, adjustable size, point spacing, an eraser and an eyedropper that samples the image as currently shown.
- Includes undo/redo, keyboard shortcuts, and zoom/pan for precise editing.
- Revert to Original restores the image exactly as it was when first imported or pasted, even after multiple edits.
Canvas
- Hold Shift while dragging a node or selection to snap movement to the nearest 45 degree direction, for clean horizontal, vertical or diagonal alignment.
In-App Manual
- Added a searchable Manual window under Info, Manual. Browse features by category, click any entry to see a description and, where relevant, exactly how to find it in the app and its current keyboard shortcut.