Demo Update v0.2.2.demo

Nonolith · published

Happy new year, thanks for playing Nonolith, we're at over 50 demo reviews in less than a month, wow! Here's an update for various bugs and minor tweaks, please note that there's some pretty significant code changes here, let me know if anything is broken.

  • Fixed a bug regarding detecting the type of gamepad in use

  • Fixed a bug that caused the screen to be all black when using a particular Nvidia setting

  • Forced using fallback international font for Polish to avoid weird looking mixed font usage

  • Fireworks now appear in front of buttons

  • Meditate now stops you from flying

  • Fixed a bug that caused the screen size to change every time you back out of a level

  • Fixed an advanced edge case with a few spells

  • Fixed a bug that caused you to grab and place on the same frame with some unusual control setups

  • Prevented loading arbitrary levels by tweaking save data

  • If a save file is deemed corrupt, the game now stores a backup before overriding the file

  • Set a consistent priority order for basic blocks to be merged

  • Cursor is only hidden if over the window and focused

  • Placement of blocks now considers blocks that are moving into the grab region

  • Reverted the previous update's subtle tweaks to some spells

  • Fixed a bug that allowed you to back out whilst meditating

  • Removed the 'Auto' Button Prompt Style from the initial setup menu as players found this confusing

  • Fixed a crash when rotating and placing some blocks in the same frame

  • The demo ending can now be re-triggered by removing and replacing an insignia, without backing out to the Nonolith in between

  • Prevented the game from saving during the ending cutscene

  • The speedrun timer now doesn't start until you first gain control of the player

If you haven't already, please give the game a wishlist and join us on discord where we chat about all the secrets and other nonsense. Good luck exploring the NONOLITH!

- Cam

Demo Update v0.2.2.demo · Nonolith patch notes · SteamPeaks