Nonolith · published
Happy new year, thanks for playing Nonolith, we're at over 50 demo reviews in less than a month, wow! Here's an update for various bugs and minor tweaks, please note that there's some pretty significant code changes here, let me know if anything is broken.
Fixed a bug regarding detecting the type of gamepad in use
Fixed a bug that caused the screen to be all black when using a particular Nvidia setting
Forced using fallback international font for Polish to avoid weird looking mixed font usage
Fireworks now appear in front of buttons
Meditate now stops you from flying
Fixed a bug that caused the screen size to change every time you back out of a level
Fixed an advanced edge case with a few spells
Fixed a bug that caused you to grab and place on the same frame with some unusual control setups
Prevented loading arbitrary levels by tweaking save data
If a save file is deemed corrupt, the game now stores a backup before overriding the file
Set a consistent priority order for basic blocks to be merged
Cursor is only hidden if over the window and focused
Placement of blocks now considers blocks that are moving into the grab region
Reverted the previous update's subtle tweaks to some spells
Fixed a bug that allowed you to back out whilst meditating
Removed the 'Auto' Button Prompt Style from the initial setup menu as players found this confusing
Fixed a crash when rotating and placing some blocks in the same frame
The demo ending can now be re-triggered by removing and replacing an insignia, without backing out to the Nonolith in between
Prevented the game from saving during the ending cutscene
The speedrun timer now doesn't start until you first gain control of the player
If you haven't already, please give the game a wishlist and join us on discord where we chat about all the secrets and other nonsense. Good luck exploring the NONOLITH!
- Cam