Straying Rules demo · published
Rebalanced Difficulty: Enemy health is now lower at Rule Levels 0–2, and the attack and stamina boosts at Rule Level 0 have been removed.
*This narrows the difficulty gap between Rule Levels 0 and 1, encouraging players to choose an appropriate starting level and to challenge higher levels.
Adjust some texts to better indicate game mechanics.
Other minor bugfix and optimisations.
We are looking forward to your feedback, join our Discord: https://discord.gg/BsK77nwvEv