Hey Everyone! Let's see what's new in v0.3.0.10:

- Pet companions now have more life and deal more damage
- Fixed new pets from spawning too early
- Fixed a crash when killing an NPC with a Pet Class Skill
- Fixed crossing doors when completing a Combat while crouched
- Fixed lag with first item thrown
- Added secondary effect for weapons in hud
- Cleared combat rooms now will still be clear the first time you go back in, and 75% chance to trigger another Combat in all other cases.
- Removed empty selection in System Options
- Combat music will stop in all combats triggered by a Situation or dialogue
- Fixed pets becoming neutral when receiving a Status during a fight

As always, thanks for the feedback and the bug reports.

All Praise Yetsabu-Nech