Quick patch version 0.9.0.11

Cat Spirit RPG Playtest · published

This update focuses on continued improvements to itemization and Claw Coatings.

  • Overhauled the underlying Claw Coating system to make future coatings easier to create and expand.
  • Claw Coatings can now scale their damage based on character attributes such as Strength or Dexterity.
  • Added item-level and rarity scaling support for Claw Coatings.
  • Claw Coatings dropped by enemies now properly inherit the enemy loot-level range instead of always dropping at Level 1.
  • Claw Coating level requirements now correctly match the coating’s generated Item Level.
  • Improved Claw Coating tooltips with clearer damage, scaling attribute, scaling rate, damage-per-hit, and damage-type information.
  • Added damage-type icons and coloring to coating tooltips.
  • Improved developer/testing tools for granting items at specific levels and rarities.
  • Continued backend cleanup and consolidation of item and coating systems in preparation for additional coatings and balance updates.
  • Various stability, validation, and regression improvements across inventory, loot, and item presentation systems.

Note: Claw Coating balance and additional coating variants are still actively being developed and may change throughout the Closed Alpha.