Patch Notes version 0.9.0.15

Cat Spirit RPG Playtest · published

Cat Spirit RPG – Quick Patch Notes


Development continues with another gameplay, camera, UI, and quality-of-life update.

Updates

  • Improved enemy data structure and authoring to reduce legacy and duplicate configuration paths while preserving existing enemy behavior.
  • Added foreground camera depth-of-field so objects very close to the camera can blur while keeping the player and gameplay area readable.
  • Expanded camera zoom range and added local character/gear fading when the camera gets too close or enters obstructive angles.
  • Improved target cycling so players can switch targets without the camera being forcibly redirected.
  • Added improved target HUD highlighting to make the currently selected enemy easier to identify.
  • Added directional damage HUD feedback using a soft red edge glow to indicate the approximate direction of incoming damage.
  • Added a world interaction focus reticle that highlights the highest-priority interactable object.
  • Added slope-aware character alignment so cats visually follow inclines and declines more naturally while preserving stable movement and collision.

Bug Fixes

  • Fixed an issue where expired world loot could visually disappear while leaving behind stale or still-interactable pickup actors.
  • Improved world loot cleanup so expired pickups are fully removed instead of accumulating hidden actors.
  • Additional minor stability, UI, camera, and interaction fixes.