🛠️ Patch Notes: Demo Update v.1.0.0.6

Bounty Brawl: Most Wanted · published

Patch Notes V. 1.0.0.6 Demo

Balancing / Gameplay

[Hunt Mode]

  • Added an Offer BB Credit Extra buff when playing Hunt Mode with specific Hunters.


[Random Mission]

  • Removed 1-Skull Random Missions from Biome 2 and above.

  • Added a Silver Mini boss to the final wave of 3-Skull or higher Random Mission wave.


[Dimension Gate]

  • The first Dimension Gate encounter is now guaranteed to be a Relic Room.

  • Balanced Dimension Gate room appearance rates.

  • Increased the chance for Devil Contract Room to appear, making it equal to other room types.

  • Balanced all Devil Contract parameters.

  • Balanced all Relic parameters.

  • Devil Contract Balance Changes

    • Contract of Blood

      • Attack Damage reduction changed from -50% → -25%.

      • Health restored from successful attacks changed from 1% → 10%.

    • Contract of Iron

      • Shield gain changed from +1000 → +800.

      • Max Health reduction remains -50%.

    • Contract of Luck

      • Critical Damage increase changed from +300% → +25%.

      • Fixed Critical Rate remains 10%.

    • Contract of Strength

      • Max Health increase changed from +50% → +25%.

      • Attack increase changed from +150% → +25%.

      • Hunter still cannot use Shield.

    • Contract of Power

      • Removed Attack and Special Damage increases.

      • Added Critical Damage increase +300%.

      • Hunter still cannot use Gadget.

    • Contract of Frenzy

      • Dash Cooldown Speed reduction changed from -50% → -100%.

      • Attack Speed increase changed from +50% → +25%.

    • Contract of Blinding

      • Lasso Damage increase changed from +100% → +25%.

      • Hunter still cannot restore Health from using Lasso on Bosses.

    • Contract of Haste

      • Max Health reduction changed from -50% → -25%.

      • Max Shield reduction changed from -50% → -25%.

      • Movement Speed increase changed from +30% → +25%.

      • Evasion increase changed from +30% → +25%.

    • Contract of Overdrive

      • Attack Damage reduction changed from -50% → -25%.

      • Attack Speed reduction changed from -25% → -50%.

      • Energy restore increase remains +50%.

      • Special Damage increase changed from +150% → +25%.

  • Relic Balance Changes

    • Ion Piercer Bolts

      • Trigger requirement changed from 20 attacks → 5 attacks.

    • Kinetic Overload Axe

      • Trigger condition changed from losing 300 HP → taking damage.

    • Machstrike Daggers

      • Trigger requirement changed from after 3 Dashes → after 2 Dashes.

    • Orbital Lance

      • Trigger requirement changed from 4 Critical Hits → 2 Critical Hits.

    • Nova Volley

      • Trigger requirement changed from spending 6 Energy → spending 4 Energy.

    • Retribution Coil

      • Trigger requirement changed from after 3 successful Dodges → after a successful Dodge.

    • Sentinel Resonator

      • No-damage requirement changed from 10 sec → 5 sec.


[Hunter]

  • Kyle

    • Changed Base HP to 1600.

    • Changed Base Shield to 400.

    • Removed piercing ability from projectiles.

    • Changed Trick shot logic so Attack Damage is multiplied based on bounce count.

    • Changed Ricopower Gauge to affect Special Damage only.

    • Changed WEP001 base Attack Damage from 50 → 35.

    • Changed WEP001 base Special Damage from 150 → 200.

    • Changed WEP001 base Special Range from 15 → 10.

    • Decreased WEP001 projectile speed.

  • Rudy

    • Changed Base HP to 1600.

    • Changed Base Shield to 600.

    • Changed Absorb behavior so it triggers after a successful Dash near an enemy.

  • Gorogozo

    • Changed Base HP to 2000.

    • Changed Base Shield to 800.

    • Mega Slash can now only be released by using Special.

    • Removed Beetle Dash from Start Room and Black Market Hunter Skill pools.

    • Added Mega Armor to Start Room and Black Market Hunter Skill pools.

    • Mega Armor restores Shield when Mega Slash hits an enemy.

  • Xane

    • Changed Base HP to 1600.

    • Changed Base Shield to 600.


[Armory]

  • Changed upgrade resource costs to require multiple Biome Coin types.

🛠️ Patch Notes: Demo Update v.1.0.0.6 · Bounty Brawl: Most Wanted patch notes · SteamPeaks