The soundtrack has received an overhaul. New music by The Visitor should now be featured on all maps, boards, and levels
A new treasure window has been added to summary rewards along with targeted treasure for a given company
The treasure window will also be displayed when finding items during story-based encounters
Several new items have been added as drops from encounters and battles, along with several new alchemy and food recipes to permanently unlock
Crashes and Bugs
Fixed an issue that caused objectives and company UI components to be duplicated at the end of a battle scenario
Polish
Improved scroll sensitivity for all scrolling windows
Adjusted some HDRP settings to improve fidelity and performance, especially on maps with fog or depth of field
Balance
Training manuals will no longer drop as filler treasure and instead will now only drop as a targeted item in a mutually exclusive set of items from which only one item can be chosen (they will continue to be sold by merchants, however)