Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Moorage Demo
Patches
Version 0.5.3
Version 0.5.3
Moorage Demo
· published
10 Sep 2026, 02:46 UTC
· build
25222014
All events
Read on Steam
Fixes
Fixed occasionally getting stuck after casting rod in tutorial.
Got Callum therapy so he doesn't get way too clingy if another person, like Steve, is at maximum relationship.
Asked islanders to please not block the bridge to other ships boats.
Fixed "New biome" text sometimes not appearing
Fixed Moonstruck Depths not working and causing a black screen soft lock.
Fixed Zion rapture fish being a bit weird in unintended ways.
Fixed several dialogues' camera cuts, sprite placements, and lines.
Fixed the Overstocked debuff only spawning Serene Waves fish.
Fixed Moonstruck Depths boss encounter not aligning properly occasionally.
Fixed shiny visuals appearing where they shouldn't.
Fixed Speed Rod having outdated description.
Fixed characters being weird sizes and sometimes disappearing in final scene.
Fixed occasionally getting Uh-Oh achievement during scene transitions.
Fixed the first day being enveloped by the sun.
Changes
Buffed effectiveness of bait.
Slightly updated how map is generated.
Added rarity to crafting materials when hovered over in inventory.
Made it more difficult to get the Fuel Efficient achievement.
Reworded several character specific achievements.
Change some of the UI when taking a character that doesn't give a power onto the boat.
Enabled cooking and crafting on merchant/character nodes.
Removed random events between days.