Oops! You're the Hero! · published
Hello! The fourth patch for ‘Oops! You’re the Hero!’s final demo is out! This update includes:
✨VISUALS:
‘Notice’ lights on the tombstones
Visual indications of boss arenas when fights have 1.) not begun, 2.) are happening, 3.) have ended and the player can not return to previous areas
Removed VFX on boxes if player chooses to fight, and cannot take a separate path
Updated the ‘E’ and ‘Shift’ UI
🛠️MECHANICS:
Changed Dodge Roll to Teleportation
Changed key binding to ‘L’ rather than ‘R’
Removed diagonal movement for player
Stationary enemies follow the player through rotating
Fixed type in rope cutscene
Fixed typo in Shepard’s Note
Changed explodable tutorial to “You’re sword won’t work here”
Adjusted tutorial dialogue colliders to be longer
Tut Puff now appears visually when speaking during cutscenes
New cutscenes added to:
The waterfall
Before the alternative path to the Gob Boss fight
🏗️ Level Design:
Redid Temple level
Swapped the Sorceress’s room and Talon room
Turned the Sorceress’s room to the Rope pickup room
Swapped the hidden wall for boxes for easier access for player
Adjusted stairs leading down to the last hallway with a wall
Adjusted carpets
Talon Room moved to behind the waterfall
Adjusted the field paths to guide the player to different pockets of the area
Added burning additions to draw player to town
Redid the Ruins area for more swinging and vertical exploration
Adjusted the location of the last box/obstacle group in the temple
Removed a banner from the Ruins that would interrupt rope swinging
Changed the number of respawn barrels to one for collider problems
Changed ‘Press T’ to ‘Press Enter’ for dialogue
Decreased the amount of push for minions when they are hit
Removed the push effect from the Gob Boss
Set a limit for the sword swing to once a second
Synced the sword and sword SFX to match
Moved the Wizard closer to the Temple door
Updated SFX to match when enemies attack
Updated minion arrow size
Updated Death screen/Game Over screen buttons and added music
🐞BUGS:
Collider bug behind the Mayor Timeline
Removed the instance of double dialogue on the noteboard in the Town area
Placed colliders on stairs/ramps for less ‘floaty’ movement
The next patch to come out will include:
Continued Bug Fixes
Continued UI/Menu updates
Continued polish
Final updates for the released game
Thank you for your patience, and for playing!