Battle Map Studio · published · build 12667236
Hi,
I hope you’re all enjoying autumn! In this update I mainly cleaned up project files, updated old 3D models, and brought in updates to several packages.
Updates:
I had to work around a couple obstacles while completing this update, including my new laptop having to be replaced. The unfortunate thing about building Battle Map Studio on a new machine, is that it takes around 2 hours to build the asset library, and another hour to build the executable. Since I support Windows and macOS, it took over 6 hours to prepare a build . . . Thankfully subsequent builds don't take too long. 😩
Finding and replacing the now deprecated models also took longer than I expected, but I’m happy with the new models. Thankfully, after removing all of those unused assets I had in the project, working in the Battle Map Studio felt a lot faster.
For the next update, I want to add in voxel mode so you can work in 3D block coordinates! I’ll probably continue development with Ultraleap, too.
Enjoy!
Bradley