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Patch #22 - Hotfix 1 · MORDHAU patch notes · SteamPeaks
MORDHAU
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Patches
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Patch #22 - Hotfix 1
Patch #22 - Hotfix 1
MORDHAU
· published
5 years ago
All events
Read on Steam
Patch #22 Hotfix 1 Changelog 09/09/2021
Combat
Fixed cases where destroyables like doors would allow weapons to phase through (allowing hitting through doors, kicking through doors, etc).
2H throwable rock now lets you partially sprint as long as you are not throwing, and throw windup speed from 0.9s to 0.7s
Maps
Fixed FL_Castello mortar ranged issues
Fixed Crossroads grass
Fixed Crossroads AI homepoint and possesion suicide bug
Changed INV_MountainPeak blocking volumes to be out of bounds volumes instead, so it is more obvious to players
Fixed a few issues on Mountain Peak (removed double door, closed one deadend sooner, tweaked collision on rocks...)
Fixed floating beartrap in HRD_MountainPeak
Misc
Fixed cases where the camera would clip too far into dynamic objects like doors
Fixed javelin physics bugging out
Reduced ragdoll distance on catapult projectile and adjusted damage radius
Ensured default config is saved to Game.ini on the first run of a server
Fixed player camera/model being able to lean through doors/attack through them
Sounds
Adjusted various sound groups to avoid cutting off
Fixed helmets no longer muffling voices
UI
Prevented display-breaking characters from being used as part of a player’s name