🛠️ DEMO UPDATE 🛠️

Pax Autocratica · published

Citizens, to maintain operational stability, a system calibration has been deployed.

[New Features]

[Combat]

  • Added an “Ineffective” damage indicator for attacks that are resisted.

  • Added a danger warning for the Auto-Defense affix.

  • Added a capture pity system. Capture attempts are now guaranteed to succeed after reaching a certain number of failed attempts.

[Improvements & Optimizations]

[Base]

  • Improved indoor lighting at the base.

  • Improved the display of Resource Transport Station information in the Leader's Agenda.

  • Adjusted the building categories of the Resource Transport Station and Warehouse Center.

[Combat]

  • Improved the placement of enemy turrets in the Elysia Oasis Decisive Battle.

  • Improved the Weak Point hit guidance flow in the tutorial battle.

  • Improved the projectile visual effects of the Cluster Shotgunner.

  • Improved the performance of environmental smoke and fire effects.

  • Improved collision detection for the Shield Grenade skill.

[Progression & Balance]

  • Reduced the difficulty of the Drakon Mercenary Camp and increased its combat rewards.

  • Reduced the material requirements for upgrading buildings.

  • Increased the damage of Missile Cores.

  • Increased the unlock level of gold-rarity Cores.

  • Reduced the drop rate of grenades during combat.

  • Increased the damage of enemy Strike Squads and increased the attack frequency of allied Strike Squads.

  • Reduced the damage of Missile Towers.

  • The Fire Tornado affix will no longer appear randomly in Sector 1.

  • Researching the 24h Paid Time Off policy no longer requires special materials.

  • Improved the drop rates of weapon and armor blueprints.

  • Reduced the amount of ammunition dropped by Elites and Bosses.

[Other]

  • Improved performance.

[Bug Fixes]

  • Fixed an issue with incorrect soldier portraits.

  • Fixed an issue where connection lines could display incorrectly in the technology research interface under certain conditions.

  • Fixed an issue where enemy units could fail to spawn correctly during combat.

All corrections have been verified and authorized.