🛠️ DEMO UPDATE 🛠️

Pax Autocratica · published

Citizens, to maintain operational stability, a system calibration has been deployed.

[New Features]

[Combat]

  • Players can now destroy Landmines deployed by enemies.

  • Added a cutscene showing Auroria's Eye being deployed during the tutorial battle.

[Visuals & UI]

  • Added additional voice-over.

  • Improved equipment categorization and sorting in the inventory.

[Improvements & Optimizations]

[Base]

  • Improved the stacked display of dropped items produced by Logging, Mining, Gathering, and other base activities.

[Combat]

  • Improved soldier positioning and chest spawn locations during combat.

  • Improved soldier follow logic.

  • Improved Danger Zone warnings.

[Progression & Balance]

  • Adjusted the drop rates of ammunition, Super Potions, and Healing Grenades across different difficulty levels.

  • Adjusted capture probabilities.

  • White-quality armour blueprints are now unlocked by default.

  • Reduced the enemy attack bonus on Demanding difficulty and increased it on Punishing difficulty.

  • Slightly increased the materials required to craft revival items.

  • Reduced the drop quantities of materials such as Alloy, Modules, and Reactors.

  • Increased soldier selling prices.

  • Adjusted the distribution of unlocks across the Skill and Policy technology trees.

  • Increased the health of the Shield Grenade.

  • Removed obsolete ship technologies.

  • Reduced the damage of the Bioplasma Shotgun, Bowblaster, and several other weapons.

  • Reduced the growth scaling of affixes.

  • Reduced the base values of Critical Damage and Damage affixes.

  • Reduced the health of allied soldiers.

[Other Optimizations]

  • Improved performance in some scenes.

  • Improved game responsiveness when switching between windows.

[Bug Fixes]

  • Fixed crashes that could occur under certain conditions.

All corrections have been verified and authorized.