• Projectiles that chain back and forth between the same two enemies can now damage already-hit enemies again.

  • Orbs projectiles now deal damage on impact to prevent impossible boss fights when you only have one player projectile.

  • Orbs projectiles now chain 1 additional time instead of 3.

  • Cursing now works with Orb and Daria's projectiles again.

  • Added more adaptive late-game performance improvements, especially for Depth 40+. The goal is to maintain a stable 60 FPS.

  • Optimized player projectile performance.

  • Map curses now disappear and stay disabled after killing a map boss, until you enter the next Depth.

  • Player projectiles can now travel their full distance again after chaining from an enemy.

  • Fixed the Mummy King miniboss relocating when out of range.

  • Improved performance when multiple health bars are visible.

  • Added options to change the compass distance and disable compass indicators.

  • Overpowered Infusion is now capped to 9, the others to 50.

  • Slightly reduced the attack speed of some enemies in Depth 3 and 4.