PATCH NOTES - Build 245

868-BACK Demo · published · build 24681838

Great job! We're fighting back! Take a break to update your game.

Gameplay Changes:

- renamed rear-mounted laser and transmission clusters

Fixes:

- fixed rare case where /six didn't trigger on late sectors of Unified servers

- fixed bug making Isolation decree? very rare in Tracking

- /menu with turbo doesn't overwrite already-filled prog slots

- optimised enemy pathfinding when lots of tasks are onscreen

- fixed problem with rng initialisation on game load

- fixed bug with instant replay! revealing encrypted cubes

- fixed some issues with adjacency indicators in advanced graphics

- changed how tiles get disabled

- fixed possible crash on selecting The Past

- fixed problem with multiple scenes triggering at once

- fixed /six+/counterfeit interaction

- fixed Megatron's music sometimes cutting off when switching on/off track

- game now automatically fixes save files stuck with the lanparty bug that was fixed in #244

- cyber deck layout: minor fixes

PATCH NOTES - Build 245 · 868-BACK Demo patch notes · SteamPeaks