Big Patch - 01

Bob Saves the Princess · published

NEW:


- Added a main menu before the initial cutscene starts;
- New section in the pause menu for replaying cutscenes;
- New tutorial for purchasing permanent upgrades, along with a small explanation as to what they do;
- New game mode and icon for "Calm Mode" and "Frenetic Mode" to address people who are still learning the game. Now for the first 10 runs the player is locked on "Calm Mode" and after that they can choose between modes on the table menu. In "Calm Mode" the player can choose when Bob moves between rooms;
- Changed how the room generation works in order to guarantee more empty rooms as to allow more maneuverability of rooms;
- Added a timer to the closing of item slots to allow counter play from players;

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UI CHANGES:


- added a message to clarify the hourglass when clicking it;
- changed max distance of table zoom as to fit the whole table;
- changed the dialog for the explanation of camera icons in the tutorial;
- changes to how the enemy injection visuals work for better clarification;
- changed the card info attention animation when using "Q" to open the book;
- changed how the info of an enemy is displayed and added a visual to when it can be displayed;
- changed some enemy name displays to match the item displays;
- added animations and color changes to the table stats to make it clearer when bob heals or takes damage;
- added animation to the numbers on the stats display;
- added a visual and an on screen message when trying to equip fusion items;
- improved overall resolution for bigger screens;
- changed the room images for cranium rat and flail snail enemies;
- changed the background and the wires of the table;
- added visuals to using major and minor instant use essences;

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BUG FIXES:


- fixed a bug that didn't allow a summon enemy to be placed on a spot that had a summon before time rewind;
- fixed a bug that didn't allow the song to restart after time rewind;
- removed bob stairs animation when bob has died;
- removed last item info when rewinding time;
- fixed a bug where the "Q" information icon appeared in cards inside card info TV;
- fixed a bug that caused a mismatch in the information of a card and its stats;
- fixed a bug that caused cards in fusion tutorial to go behind the tutorial window;
- fixed a bug where the time dust total stayed red when spamming buy on an upgrade that wasn't affordable;
- fixed a bug that displayed the entire scrolling name when burning a card;
- fixed a bug where using keyboard arrows for changing book pages didn't make sounds;
- fixed a bug that made some parts of item cards appear above table for 1 frame;