6 month celebration update

Richie's Plank Experience · published

GRAPHICS

  • New light raytrace light baking
  • New static car
  • Car shadows
  • Better frame rate
  • Better street lights with light emission.
  • New aggressive rocket models and particle effects. Faster looking and better frame rate.
  • 2 New buildings.
  • New fire particles! Better looking and better frame rate.
  • Improved bloom effect.
  • PBR Plank Textures. Much more realistic looking.
  • Improved Elevator lighting.
  • Improved some concrete textures.
  • Road has cracks, puddles and detail.
  • Improved textures on close air con vents. One has a subtle drip. Drip. Drip.
  • Fog now has a slight blue haze. More realistic than the orange.
  • Elevator shaft now has subtle ripples in it. Really accentuates the feeling of speed as you fall past it.
  • Occasionaly, leaves fall from the trees.
  • Tree animations added.
  • More subtle lights around the main city square.
  • Player shadow is back.
  • Car shadows are fixed.
  • Bloom with forward rendering and AA now works.

NEW FEATURES

  • "Fine Tune Mode" for Vive has been supercharged.
  • Oculus Touch support!
  • Easier VR plank setup. This is now the default setup option for Oculus.

BUG FIXES

  • Fixed minor VR menu bugs.
  • VR Menu pointer now works more reliably. It doesn't get blocked by elevator or pot plants.
  • Elevator buttons are now more reliable.
  • USABILITY: The color pallet for skybrush now works with less bugs.

KNOWN ISSUES

  • Frame is a bit slow when flying sometimes.
  • Need better instructions for which buttons open menu and use hose / rocket
  • Santa Sleigh too slow and clips with air con vent sometimes.