🌀 GLIDERS & GALES CHANGELOG - 0.3.5.14

major update

Aloft · published

The new content in this update will appear in existing worlds & brand-new worlds.

NEW CONTENT


Glider Customisation

  • 2 Glider Fabrics: Wool & Linen

    • Crafted at the Glider Stand.

    • Each tier offers improved manoeuvrability (pitch and rotation acceleration) over the previous one. 

  • 9 Glider Oculi

    • Crafted at the Glider Stand using a range of common to rare resources.

    • Each new oculus holds a unique gliding bonus.

  • 22 Glider Patterns

    • Acquired by gathering fabric fragments and repairing crashed gliders.

    • Applied at the Glider Stand.

    • Have no effect on gliding and are purely cosmetic.

  • 6 Glider Shapes

    • Acquired by completing Glider Trials.

    • Applied at the Glider Stand.

    • Have no effect on gliding and are purely cosmetic.

  • 6+ Glider Trails

    • Acquired by completing timed version Glider Trials.

    • Applied at the Glider Stand.

    • Have no effect on gliding and are purely cosmetic.

Glider Trials and Crashed Gliders

  • Glider Trial Wonder Islands

    • There are 6 new trial islands, 2 per biome.

    • Complete trials to unlock new glider shapes.

    • Complete trials a second time and beat the timer to unlock new glider trails.

    • Glider Trials have been implemented with the game’s Pyrologic system.

  • Crashed Gliders

    • Explore the isles to gather fabric fragments scattered around the environment.

    • Locate crashed gliders and repair them with your hammer to unlock new glider patterns.

    • Interacting with a crashed glider before repairing it will show players a hint of where its fragments are located. 

Miscellaneous Content

  • 200+ Building and Decoration Pieces

    • All new pieces are unlockable via decoration pages, sketching, or creative mode.

    • Several new decorations and building pieces have been added to islands in each biome which will only be present on undiscovered islands, as well as in brand new worlds. 

      • Glider, glider trail, and glider oculus displays.

      • Tool displays.

      • Pyrologic lights.

      • Hanging rope/plant/clay pieces.

      • Clay windchimes.

      • Dinnerware.

      • Food props.

      • Wax hexes.

      • Wreaths.

      • Rare props such as books, feathers, opals, gems, and more.

      • Shelving units.

      • Wooden crates.

      • Animal fences.

      • Animal beds and cushions.

      • Animal shelters

      • Pumpkin variants.

      • Diagonal and corner stairs.

      • Garden arbors.

      • Expanded trellis set.

      • Emerald Isles leaf single bed.

      • Fallen Heights leaf furniture and rug set.

      • Fallen Heights yellow grass roof set.

      • Fully-Beamed Adobe and Clay Wall

      • Transitional walls from clay to adobe.

  • 250+ Building & Decoration Pieces - Island Creator

    • The building and decoration pieces listed above, and the following pieces listed below, are available in the Island Creator.

      • Glider Race Pyrologics: rings, timed rings, reward displays, and banners

      • Glider Race structures, reward totems, platforms, and more

      • New vestige pieces and texture updates

  • Quality of Life Improvements - Island Creator

    • Objects in the Island Creator can now be moved with snapping. 

    • Objects in the Island Creator can now be moved and rotated using world space or local space. 

    • Changed the local/world space key bind from SHIFT to TAB.

    • Changed the local/world space key bind from a hold to a toggle.

    • Added the '[' key bind as a way to decrease your snapping value.

    • Added the ']' key bind as a way to increase your snapping value.

  • Quests

    • New quests will appear on Glider Trial islands and islands with Crashed Glider POIs. 

  • UI Celebrations

    • New celebrations will appear when completing a glider trial or repairing a crashed glider.

ADJUSTMENTS / BALANCING


  • Changed which glider patterns are available by default.

    • All pre-existing gliders will now have one of the default patterns applied to them.

  • Rebalanced the properties of the leaf glider fabric to accommodate the new higher tier fabrics.

  • Rebalanced glider handling

    • When bouncing off a ledge, velocity is reset to 0.

    • Added a new rotation animation when gliding fast.

    • Slight Turbulence now only affects animation, not the actual trajectory.

    • Removed the random vertical boosts when going slowly.

  • Rain will no longer cause exhaustion while gliding but will still cause instability. 

  • Islands with specific icons will no longer have an icon on the table-map until the player lands on them for the first time.

  • Polished the Insight Basin cutscene. 

OPTIMIZATION


  • Islands will now take slightly more time to load from their silhouette form in order to prevent some stuttering during travel. 

  • The world will refresh around the player less often to help improve some performance issues. 

BUG FIXES


  • Fixed several islands with spawn points inside their geometry. 

  • Fixed several instances of English text appearing when playing in French.

  • Fixed an issue where the ‘Clear Corruption’ quest would be marked as completed upon dying.

    • The Clear Corruption quest is no longer repeatable.

    • The Clear Corruption quest can now only be completed if the current island was initially corrupted.

  • Fixed several puzzles with incorrect logic in Fallen Heights and Red Cliff biomes. 

  • Fixed issue where the game could crash when quitting to desktop or main menu.

  • Fixed an issue where an error would appear repeatedly in the dedicated server console. 

  • Fixed an issue where previously explored sectors were marked as unexplored for clients in the table-map when returning to a peer-to-peer or Dedicated server multiplayer game.

    • All islands and sectors discovered by any player will now update for all players. 

  • Fixed several instances of islands with floating assets and missing platforms. 

  • Fixed an issue where storms would occur more often than intended. 

  • Fixed an issue where the camera would slowly pan to the right while the player is interacting with the glider stand in certain locations. 

  • Fixed several collision issues for vestige pieces.

  • Fixed collision on all adobe walls to avoid clipping for newly placed wall decorations

  • Adjusted some item descriptions to remove misleading instructions or mention of cut features. 

  • Fixed an issue where players could not use the sample function with the hammer while using a controller. 

  • Fixed issues where moving doors in some fresco islands would not function properly for clients in multiplayer. 

  • Tweaked the customisation station model.

  • Bird sounds will no longer play while on corrupted islands. 

  • Fixed an issue that could prevent characters brought directly from the original release of bloom and blight to a new version from spawning home islands in multiplayer.