We have left Early Access!

major update

Lumin's Path · published

First of all, we would like to thank everyone for downloading Lumin's Path and letting us know what you think! Your feedback has been instrumental in improving our game. This update includes a new level, new features, and some bugfixes which will improve the overall gaming experience.

So if you have Lumin's Path wishlisted, now is the perfect time to jump in and play!

Don't look down!

You helped Lumin get through the temple, but now it's time to put your skills to the test.
The Ravine is a treacherous level with its fair share of drops and new obstacles for you to overcome.
So look out and, tread lightly...

Other Features

  • Screen - Menu: updated visuals & style;
  • Screen - Loading screen: updated;
  • Screen - Credits: are now added and accessible from menu;
  • HUD - Updated healthbar & removed controls template;
  • HUD - Prompts are now implemented;
  • Audio - Added ambient sounds, effects, and an awesome soundtrack;
  • Lighting - Improved lighting effects;
  • Lumin - New model.

Bug Fixes

  • Animation- Salto animation no longer freezes while landing mid salto;
  • Animation - Double jump animation now plays when double jumping while falling;
  • Animation - "Main menu > Temple > Main menu > Temple bug" is resolved;
  • Sound - Sounds now play on subsequent playthroughs;
  • Damage - Lumin no longer takes damage when invulnerable;
  • Damage - Lumin now takes damage after invulnerability ends while in contact with a hazard;
  • HUD - Health units no longer decease faster than actual health;
  • Screen - Loadingscreen bug is resolved;
  • Lightswitch - Light now switches on/off regardless of FPS;
  • Health orb - Increased hitbox size;
  • Fireflies - Now have a delay after being placed in a pedestal to prevent joining Lumin too quickly;
  • Fireflies - Blue orb now disappears when fireflies are taken from pedestal.

Thank you once again and stay tuned for more updates,

The Buckle Up Crew

We have left Early Access! · Lumin's Path patch notes · SteamPeaks