Dicevaders Demo · published
Hey Commanders!
Great news!!! We have updated our demo for you all. We’re working so hard behind the scenes and wanted to say a huge thank you for all the great feedback we’ve received so far on our game. Please keep it coming! We wanted to share with you all the new improvements you’ve helped us make and add more content that opens up even more strategic possibilities for you.
The highlight of this update is the arrival of our newest commander: The Duchess!
The Duchess grants players access to unique chess-themed units, including the Queen, King, Bishop, Knight, and Pawn. These powerful new units are sure to shake up your strategy! The Duchess is one of 10 commanders that will be available for you to play as at launch. Of course, you can still play as The Core, Blob Girl, and The Captain in the demo.
Think you've mastered the Duchess already? We're challenging you to hit Infinity with her! Get your scores ready, because we're looking for the 3 most creative builds that reach Infinity to win a game key at launch!
Keep your eyes peeled on our Discord and social channels for the full details on how to submit your entries.
(We've skipped a version because we had a BETA 0.8 internally! So this is two updates of changes, though many of which are not shown in this log because they aren't in the demo).
New Scoring Solar Visualizer
Improved Compendium with stickers and completion %
New Victory Panel with post-game stats
Added Sandbox Settings
Added Credits
New Pause Menu Counter for # of times an artifact triggered an # of times a unit is scored
Improved tutorial again
Added a Strategy Guide, unlocks through progression
Added Bootup screen
All localization for full release implemented! We're still working on it so let us know if there is anything we can improve!
A large amount of optimization and performance improvements
Updated the size and positions of many tooltips
Shop Rarity scales 20% slower, everything is slightly more rare!
Added Full House artifact
Watcher removed from demo (now a Constellation-Unique artifact in the full game)
Boombox removed from demo (now a Constellation-Unique artifact in the full game)
Pentagram reworked => no multiplies mult
Deus Ex reworked => now cannot move by triggers, but gives much more Mult
Torpedo nerfed => rare
Thorncrest balanced => 10% Shop Rarity for 20% STR
Commonwealth nerfed => +2 Repeats (from +3)
Cuckoo Clock reworked => now gives 2 Chronos but less Mult.
Strange Portal nerfed => spawns 2 Warped units.
Angel Feather buffed => more STR
Worldeater buffed => more Cash
Engi89 reworked => now only gives DicePower, but scales slowly
Pitchfork nerfed => Less STR
Egg reworked => now spawns a DRAGON!
Book of Death buffed => more Mult
Wastromancer reworked => now levels up your starter perk
Cryptic Pattern buffed => more Mult
Gemstone buffed => more STR
Gemstone and Antimatter now triggers on leaving the shop instead of when your turn begins
Wroodmother nerfed => 3 units scored per DicePower (from 4)
Greenhouse buffed => more Mult
Acid Town nerfed => starts with 1 unit scored
Bone Eater nerfed => +50% STR instead of doubling
The Bait buffed => better STR scaling
Compost buffed => more Mult
Nemesis buffed => AutoBombs start with more STR
Fish Legs buffed => more Mult and MiniDice
Saterpillar buffed => more Mult
Red Valve buffed => better Mult scaling
Titan Migo reworked => now scales based on non-Migo units
Warped Swarmer reworked => now spawns new Swarmers per turns skipped
Warped Airship reworked => now multiplies Mult
Deadringer reworked => has a 75% chance of respawning, no longer spends budge
Toymaker reworked => now spawns copies of the next unit you spawn
Wormhole reworked => now scales Mult, gives +3 Chrono
Warped Echo nerfed => only has 3 charges
Warped Hivemind reworked => now scales linearly, multiplies Mult at end of turn
Warped Vengoid nerfed => now gives 50% of its STR
Piggybank nerfed => rare
Super Migo nerfed => now only triggers during or before BaseDice
Oozone => Legendary
Solman => Legendary
Torpedo => Legendary
Wicked Mirror => Legendary and gives 5% more chance per level instead of 3%
Visual improvements across the board!
Various controller support improvements
Fixed Ruby Shard not giving STR on sacrifice
Fixed Landlord only giving 2 Cash
Fixed Oculus looking a bit plus
Many small tweaks to help fit the longer languages
Improved Simplified Chinese font
Give XP spell now previews any additional XP from other perks or artifacts
Change the order of the type / rarity on tooltips.
Clone no longer counts for "On Buy" mechanics
Fixed a lot of controller and input bugs
Fixed Wastromancer pointing towards all artifacts
Multi-click proceed button no longer skips ahead encounter
Losing now shows you losing the final heart
Fixed some missing tags
-Dicevaders Team