Hollow Signal · published · build 24269330
Thank you to everyone who has played Hollow Signal, left reviews, reported bugs, and shared feedback. This is our largest update since launch and focuses on improving gameplay balance, progression, readability, accessibility, performance, and overall polish.
The early game has been redesigned to create a smoother progression curve while preserving powerful late-game builds.
Cooldown Reduction now unlocks after Level 10.
Cooldown Reduction appears less frequently after unlocking.
Reduced Cooldown Reduction effectiveness per upgrade for healthier progression.
Critical Chance now unlocks later to encourage stronger early-game decision making.
Improved overall stat progression and build pacing.
High-rarity upgrades have been significantly improved.
Common, Rare, Epic, and Legendary cards now provide progressively stronger bonuses.
High-rarity cards feel much more impactful.
Rare, Epic, and Legendary cards can now grant powerful passive mutations that dramatically change how a build plays, making every high-tier upgrade a meaningful tactical decision.
Boss encounters have received a major polish pass.
Boss introductions now correctly pause game progression.
Wave timers no longer continue during boss cinematics.
Improved boss transition flow.
Fixed timing issues that could overlap wave announcements with boss encounters.
Fixed Mouse Auto Aim functionality in Accessibility settings.
Improved mouse aiming consistency and behavior.
Based directly on player feedback, the entire interface has received a readability overhaul.
Larger body text and improved typography.
Better spacing and visual hierarchy.
Improved contrast throughout the interface.
Better tooltip readability.
Enhanced upgrade descriptions.
Improved support for localized text.
Better readability for character information and upgrade cards.
Improved Titan Signal boss health bar positioning.
Better visibility during intense combat.
Enhanced low-health readability.
Improved combat notification clarity.
Better ability readiness cues.
Enhanced late-game combat audio feedback.
Updated progression descriptions.
Clearer upgrade scaling.
Improved localization across all supported languages.
Better explanation of range, cooldown, and damage progression.
Improved translations across all supported languages.
Better formatting and consistency.
Improved handling of longer translated text.
Fixed localization inconsistencies.
Improved performance during large enemy waves.
Optimized late-game visual effects.
Reduced GPU load during intense combat.
General optimization and stability improvements.
Numerous bug fixes and gameplay polish.
Thank you again for all the feedback and support. Every review, bug report, and suggestion helps improve Hollow Signal, and we're committed to continuing its development.
Silence the Signal.